For the Alpha version level with the same name, see S-10 (Alpha).
Ice Ace, also known as 15-10, is the tenth and final level of Frostbite Caves Part 2 in ECLISE. After completing the level, the player receives a Money Bag and will be sent to 16-1.
Dialogue[]
Intro[]
(Dr. Zomboss appears)
Dr. Zomboss: Gurretings! Zomboss be back with challenge.
Dr. Zomboss: Zomboss blows up mines... Mines perish... Then you die!
Dr Zomboss: Fool-proof! Regards, Zomboss
(Dr. Zomboss leaves)
(Crazy Dave and Penny appear)
Crazy Dave: You heard that Penny! We have to protect them!
Crazy Dave: Not because I want to know their secret lives!
(Crazy Dave and Penny leave)
Outro[]
(After completing the level)
(Crazy Dave and Penny appear)
Crazy Dave: Holy water! THAT was CRAZY!
Penny: And it will just get worse from here.
Penny: The toughest challenges are far from over.
Penny: For now we can leave this place. Go to somewhere warmer.
Penny: Like Wild West... there's another energy spike from there.
Crazy Dave: Another chance to finally face Dr. Zomboss? Well then, let's time travel!
(Crazy Dave and Penny leave)
Tips[]
- Tall-nut is a high-health defensive plant that is immune to frost, can prevent Dodo Rider Zombies from flying, and can even withstand multiple weasels and Gargantuar smashes. It is undoubtedly the best plant to defend the endangered plants.
- The early game of the level is quite tricky. Hot Potatoes can be used to quickly melt the frozen Gold Leafs and make use of them. Cheap plants such as Potato Mine and Stunion will be of great help during this part of this level. Do not forget to quickly react to sudden chilling winds and make use of the slider tiles as well.
- This stage once again calls for warming plants to be placed alongside your attackers. It is recommended to avoid placing your offense at column 3 as Yeti Imps will be thrown there.
Waves[]
Gallery[]
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